// Copyright 2010-2013 Google
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef BASE_CALLBACK_H_
#define BASE_CALLBACK_H_

#include "base/logging.h"

namespace callback_internal {

struct CallbackUtils_ {
  static void FailIsRepeatable(const char* name);
};

}  // namespace callback_internal

using callback_internal::CallbackUtils_;

// ----- base types -----

class Closure {
 public:
  virtual ~Closure() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual void Run() = 0;
};

template <class R>
class ResultCallback {
 public:
  virtual ~ResultCallback() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual R Run() = 0;
};

template <class A1>
class Callback1 {
 public:
  virtual ~Callback1() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual void Run(A1) = 0;
};

template <class R, class A1>
class ResultCallback1 {
 public:
  virtual ~ResultCallback1() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual R Run(A1) = 0;
};

template <class A1,class A2>
class Callback2 {
 public:
  virtual ~Callback2() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual void Run(A1,A2) = 0;
};

template <class R, class A1,class A2>
class ResultCallback2 {
 public:
  virtual ~ResultCallback2() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual R Run(A1,A2) = 0;
};

template <class A1,class A2,class A3>
class Callback3 {
 public:
  virtual ~Callback3() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual void Run(A1,A2,A3) = 0;
};

template <class R, class A1,class A2,class A3>
class ResultCallback3 {
 public:
  virtual ~ResultCallback3() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual R Run(A1,A2,A3) = 0;
};

template <class A1,class A2,class A3,class A4>
class Callback4 {
 public:
  virtual ~Callback4() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual void Run(A1,A2,A3,A4) = 0;
};

template <class R, class A1,class A2,class A3,class A4>
class ResultCallback4 {
 public:
  virtual ~ResultCallback4() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual R Run(A1,A2,A3,A4) = 0;
};

template <class A1,class A2,class A3,class A4,class A5>
class Callback5 {
 public:
  virtual ~Callback5() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual void Run(A1,A2,A3,A4,A5) = 0;
};

template <class R, class A1,class A2,class A3,class A4,class A5>
class ResultCallback5 {
 public:
  virtual ~ResultCallback5() { }
  virtual bool IsRepeatable() const { return false; }
  virtual void CheckIsRepeatable() const { }
  virtual R Run(A1,A2,A3,A4,A5) = 0;
};

// ----- Callback specializations -----
namespace {
template <bool del, class R, class T>
class _ConstMemberResultCallback_0_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)() const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_0(const T* object, MemberSignature member)
    : ResultCallback<R>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)();
      return result;
    } else {
      R result = (object_->*member_)();
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T>
class _ConstMemberResultCallback_0_0<del, void, T> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)() const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_0(const T* object, MemberSignature member)
    : Closure(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)();
    } else {
      (object_->*member_)();
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};

#ifndef SWIG
template <class T1, class T2, class R>
inline typename _ConstMemberResultCallback_0_0<true,R,T1>::base*
NewCallback(const T1* obj, R (T2::*member)() const) {
  return new _ConstMemberResultCallback_0_0<true,R,T1>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R>
inline typename _ConstMemberResultCallback_0_0<false,R,T1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)() const) {
  return new _ConstMemberResultCallback_0_0<false,R,T1>(obj, member);
}
#endif

template <bool del, class R, class T>
class _MemberResultCallback_0_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)() ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_0( T* object, MemberSignature member)
    : ResultCallback<R>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)();
      return result;
    } else {
      R result = (object_->*member_)();
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T>
class _MemberResultCallback_0_0<del, void, T> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)() ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_0( T* object, MemberSignature member)
    : Closure(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)();
    } else {
      (object_->*member_)();
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};

#ifndef SWIG
template <class T1, class T2, class R>
inline typename _MemberResultCallback_0_0<true,R,T1>::base*
NewCallback( T1* obj, R (T2::*member)() ) {
  return new _MemberResultCallback_0_0<true,R,T1>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R>
inline typename _MemberResultCallback_0_0<false,R,T1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)() ) {
  return new _MemberResultCallback_0_0<false,R,T1>(obj, member);
}
#endif

template <bool del, class R>
class _FunctionResultCallback_0_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (*FunctionSignature)();

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_0(FunctionSignature function)
    : ResultCallback<R>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (*function_)();
      return result;
    } else {
      R result = (*function_)();
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del>
class _FunctionResultCallback_0_0<del, void> : public Closure {
 public:
  typedef Closure base;
  typedef void (*FunctionSignature)();

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_0(FunctionSignature function)
    : Closure(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (*function_)();
    } else {
      (*function_)();
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace

template <class R>
inline typename _FunctionResultCallback_0_0<true,R>::base*
NewCallback(R (*function)()) {
  return new _FunctionResultCallback_0_0<true,R>(function);
}

template <class R>
inline typename _FunctionResultCallback_0_0<false,R>::base*
NewPermanentCallback(R (*function)()) {
  return new _FunctionResultCallback_0_0<false,R>(function);
}

namespace {
template <bool del, class R, class T, class P1>
class _ConstMemberResultCallback_1_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_0(const T* object, MemberSignature member, P1 p1)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_);
      return result;
    } else {
      R result = (object_->*member_)(p1_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1>
class _ConstMemberResultCallback_1_0<del, void, T, P1> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_0(const T* object, MemberSignature member, P1 p1)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_);
    } else {
      (object_->*member_)(p1_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace

#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _ConstMemberResultCallback_1_0<true,R,T1,P1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1) const, P1 p1) {
  return new _ConstMemberResultCallback_1_0<true,R,T1,P1>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _ConstMemberResultCallback_1_0<false,R,T1,P1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1) const, P1 p1) {
  return new _ConstMemberResultCallback_1_0<false,R,T1,P1>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class T, class P1>
class _MemberResultCallback_1_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_0( T* object, MemberSignature member, P1 p1)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_);
      return result;
    } else {
      R result = (object_->*member_)(p1_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1>
class _MemberResultCallback_1_0<del, void, T, P1> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_0( T* object, MemberSignature member, P1 p1)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_);
    } else {
      (object_->*member_)(p1_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace

#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _MemberResultCallback_1_0<true,R,T1,P1>::base*
NewCallback( T1* obj, R (T2::*member)(P1) , P1 p1) {
  return new _MemberResultCallback_1_0<true,R,T1,P1>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1>
inline typename _MemberResultCallback_1_0<false,R,T1,P1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1) , P1 p1) {
  return new _MemberResultCallback_1_0<false,R,T1,P1>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class P1>
class _FunctionResultCallback_1_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (*FunctionSignature)(P1);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_0(FunctionSignature function, P1 p1)
    : ResultCallback<R>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (*function_)(p1_);
      return result;
    } else {
      R result = (*function_)(p1_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1>
class _FunctionResultCallback_1_0<del, void, P1> : public Closure {
 public:
  typedef Closure base;
  typedef void (*FunctionSignature)(P1);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_0(FunctionSignature function, P1 p1)
    : Closure(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (*function_)(p1_);
    } else {
      (*function_)(p1_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1>
inline typename _FunctionResultCallback_1_0<true,R,P1>::base*
NewCallback(R (*function)(P1), P1 p1) {
  return new _FunctionResultCallback_1_0<true,R,P1>(function, p1);
}

template <class R, class P1>
inline typename _FunctionResultCallback_1_0<false,R,P1>::base*
NewPermanentCallback(R (*function)(P1), P1 p1) {
  return new _FunctionResultCallback_1_0<false,R,P1>(function, p1);
}

namespace {
template <bool del, class R, class T, class P1, class P2>
class _ConstMemberResultCallback_2_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_0(const T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2>
class _ConstMemberResultCallback_2_0<del, void, T, P1, P2> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_0(const T* object, MemberSignature member, P1 p1, P2 p2)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_);
    } else {
      (object_->*member_)(p1_,p2_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2>
inline typename _ConstMemberResultCallback_2_0<true,R,T1,P1,P2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_0<true,R,T1,P1,P2>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2>
inline typename _ConstMemberResultCallback_2_0<false,R,T1,P1,P2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_0<false,R,T1,P1,P2>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2>
class _MemberResultCallback_2_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_0( T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2>
class _MemberResultCallback_2_0<del, void, T, P1, P2> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_0( T* object, MemberSignature member, P1 p1, P2 p2)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_);
    } else {
      (object_->*member_)(p1_,p2_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2>
inline typename _MemberResultCallback_2_0<true,R,T1,P1,P2>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_0<true,R,T1,P1,P2>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2>
inline typename _MemberResultCallback_2_0<false,R,T1,P1,P2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_0<false,R,T1,P1,P2>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class P1, class P2>
class _FunctionResultCallback_2_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (*FunctionSignature)(P1,P2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_0(FunctionSignature function, P1 p1, P2 p2)
    : ResultCallback<R>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (*function_)(p1_,p2_);
      return result;
    } else {
      R result = (*function_)(p1_,p2_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2>
class _FunctionResultCallback_2_0<del, void, P1, P2> : public Closure {
 public:
  typedef Closure base;
  typedef void (*FunctionSignature)(P1,P2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_0(FunctionSignature function, P1 p1, P2 p2)
    : Closure(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (*function_)(p1_,p2_);
    } else {
      (*function_)(p1_,p2_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2>
inline typename _FunctionResultCallback_2_0<true,R,P1,P2>::base*
NewCallback(R (*function)(P1,P2), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_0<true,R,P1,P2>(function, p1, p2);
}

template <class R, class P1, class P2>
inline typename _FunctionResultCallback_2_0<false,R,P1,P2>::base*
NewPermanentCallback(R (*function)(P1,P2), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_0<false,R,P1,P2>(function, p1, p2);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3>
class _ConstMemberResultCallback_3_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3>
class _ConstMemberResultCallback_3_0<del, void, T, P1, P2, P3> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_);
    } else {
      (object_->*member_)(p1_,p2_,p3_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3>
inline typename _ConstMemberResultCallback_3_0<true,R,T1,P1,P2,P3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_0<true,R,T1,P1,P2,P3>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3>
inline typename _ConstMemberResultCallback_3_0<false,R,T1,P1,P2,P3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_0<false,R,T1,P1,P2,P3>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3>
class _MemberResultCallback_3_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3>
class _MemberResultCallback_3_0<del, void, T, P1, P2, P3> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_);
    } else {
      (object_->*member_)(p1_,p2_,p3_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3>
inline typename _MemberResultCallback_3_0<true,R,T1,P1,P2,P3>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_0<true,R,T1,P1,P2,P3>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3>
inline typename _MemberResultCallback_3_0<false,R,T1,P1,P2,P3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_0<false,R,T1,P1,P2,P3>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3>
class _FunctionResultCallback_3_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (*FunctionSignature)(P1,P2,P3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_0(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : ResultCallback<R>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3>
class _FunctionResultCallback_3_0<del, void, P1, P2, P3> : public Closure {
 public:
  typedef Closure base;
  typedef void (*FunctionSignature)(P1,P2,P3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_0(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : Closure(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (*function_)(p1_,p2_,p3_);
    } else {
      (*function_)(p1_,p2_,p3_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3>
inline typename _FunctionResultCallback_3_0<true,R,P1,P2,P3>::base*
NewCallback(R (*function)(P1,P2,P3), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_0<true,R,P1,P2,P3>(function, p1, p2, p3);
}

template <class R, class P1, class P2, class P3>
inline typename _FunctionResultCallback_3_0<false,R,P1,P2,P3>::base*
NewPermanentCallback(R (*function)(P1,P2,P3), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_0<false,R,P1,P2,P3>(function, p1, p2, p3);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4>
class _ConstMemberResultCallback_4_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4>
class _ConstMemberResultCallback_4_0<del, void, T, P1, P2, P3, P4> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4>
inline typename _ConstMemberResultCallback_4_0<true,R,T1,P1,P2,P3,P4>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_0<true,R,T1,P1,P2,P3,P4>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4>
inline typename _ConstMemberResultCallback_4_0<false,R,T1,P1,P2,P3,P4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_0<false,R,T1,P1,P2,P3,P4>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4>
class _MemberResultCallback_4_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4>
class _MemberResultCallback_4_0<del, void, T, P1, P2, P3, P4> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4>
inline typename _MemberResultCallback_4_0<true,R,T1,P1,P2,P3,P4>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_0<true,R,T1,P1,P2,P3,P4>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4>
inline typename _MemberResultCallback_4_0<false,R,T1,P1,P2,P3,P4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_0<false,R,T1,P1,P2,P3,P4>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4>
class _FunctionResultCallback_4_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_0(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback<R>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4>
class _FunctionResultCallback_4_0<del, void, P1, P2, P3, P4> : public Closure {
 public:
  typedef Closure base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_0(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : Closure(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_);
    } else {
      (*function_)(p1_,p2_,p3_,p4_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4>
inline typename _FunctionResultCallback_4_0<true,R,P1,P2,P3,P4>::base*
NewCallback(R (*function)(P1,P2,P3,P4), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_0<true,R,P1,P2,P3,P4>(function, p1, p2, p3, p4);
}

template <class R, class P1, class P2, class P3, class P4>
inline typename _FunctionResultCallback_4_0<false,R,P1,P2,P3,P4>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_0<false,R,P1,P2,P3,P4>(function, p1, p2, p3, p4);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5>
class _ConstMemberResultCallback_5_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5>
class _ConstMemberResultCallback_5_0<del, void, T, P1, P2, P3, P4, P5> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5>
inline typename _ConstMemberResultCallback_5_0<true,R,T1,P1,P2,P3,P4,P5>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_0<true,R,T1,P1,P2,P3,P4,P5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5>
inline typename _ConstMemberResultCallback_5_0<false,R,T1,P1,P2,P3,P4,P5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_0<false,R,T1,P1,P2,P3,P4,P5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5>
class _MemberResultCallback_5_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5>
class _MemberResultCallback_5_0<del, void, T, P1, P2, P3, P4, P5> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5>
inline typename _MemberResultCallback_5_0<true,R,T1,P1,P2,P3,P4,P5>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_0<true,R,T1,P1,P2,P3,P4,P5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5>
inline typename _MemberResultCallback_5_0<false,R,T1,P1,P2,P3,P4,P5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_0<false,R,T1,P1,P2,P3,P4,P5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5>
class _FunctionResultCallback_5_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_0(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback<R>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5>
class _FunctionResultCallback_5_0<del, void, P1, P2, P3, P4, P5> : public Closure {
 public:
  typedef Closure base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_0(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Closure(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5>
inline typename _FunctionResultCallback_5_0<true,R,P1,P2,P3,P4,P5>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_0<true,R,P1,P2,P3,P4,P5>(function, p1, p2, p3, p4, p5);
}

template <class R, class P1, class P2, class P3, class P4, class P5>
inline typename _FunctionResultCallback_5_0<false,R,P1,P2,P3,P4,P5>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_0<false,R,P1,P2,P3,P4,P5>(function, p1, p2, p3, p4, p5);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6>
class _ConstMemberResultCallback_6_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6>
class _ConstMemberResultCallback_6_0<del, void, T, P1, P2, P3, P4, P5, P6> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_0(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6>
inline typename _ConstMemberResultCallback_6_0<true,R,T1,P1,P2,P3,P4,P5,P6>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_0<true,R,T1,P1,P2,P3,P4,P5,P6>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6>
inline typename _ConstMemberResultCallback_6_0<false,R,T1,P1,P2,P3,P4,P5,P6>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_0<false,R,T1,P1,P2,P3,P4,P5,P6>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6>
class _MemberResultCallback_6_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback<R>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6>
class _MemberResultCallback_6_0<del, void, T, P1, P2, P3, P4, P5, P6> : public Closure {
 public:
  typedef Closure base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_0( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Closure(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6>
inline typename _MemberResultCallback_6_0<true,R,T1,P1,P2,P3,P4,P5,P6>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_0<true,R,T1,P1,P2,P3,P4,P5,P6>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6>
inline typename _MemberResultCallback_6_0<false,R,T1,P1,P2,P3,P4,P5,P6>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_0<false,R,T1,P1,P2,P3,P4,P5,P6>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class P6>
class _FunctionResultCallback_6_0 : public ResultCallback<R> {
 public:
  typedef ResultCallback<R> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,P6);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_0(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback<R>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback<R>");
  }

  virtual R Run() {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class P6>
class _FunctionResultCallback_6_0<del, void, P1, P2, P3, P4, P5, P6> : public Closure {
 public:
  typedef Closure base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,P6);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_0(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Closure(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Closure");
  }

  virtual void Run() {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class P6>
inline typename _FunctionResultCallback_6_0<true,R,P1,P2,P3,P4,P5,P6>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,P6), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_0<true,R,P1,P2,P3,P4,P5,P6>(function, p1, p2, p3, p4, p5, p6);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class P6>
inline typename _FunctionResultCallback_6_0<false,R,P1,P2,P3,P4,P5,P6>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,P6), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_0<false,R,P1,P2,P3,P4,P5,P6>(function, p1, p2, p3, p4, p5, p6);
}

namespace {
template <bool del, class R, class T, class A1>
class _ConstMemberResultCallback_0_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(A1) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_1(const T* object, MemberSignature member)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(a1);
      return result;
    } else {
      R result = (object_->*member_)(a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1>
class _ConstMemberResultCallback_0_1<del, void, T, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(A1) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_1(const T* object, MemberSignature member)
    : Callback1<A1>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(a1);
    } else {
      (object_->*member_)(a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _ConstMemberResultCallback_0_1<true,R,T1,A1>::base*
NewCallback(const T1* obj, R (T2::*member)(A1) const) {
  return new _ConstMemberResultCallback_0_1<true,R,T1,A1>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _ConstMemberResultCallback_0_1<false,R,T1,A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(A1) const) {
  return new _ConstMemberResultCallback_0_1<false,R,T1,A1>(obj, member);
}
#endif

namespace {
template <bool del, class R, class T, class A1>
class _MemberResultCallback_0_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(A1) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_1( T* object, MemberSignature member)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(a1);
      return result;
    } else {
      R result = (object_->*member_)(a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1>
class _MemberResultCallback_0_1<del, void, T, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(A1) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_1( T* object, MemberSignature member)
    : Callback1<A1>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(a1);
    } else {
      (object_->*member_)(a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _MemberResultCallback_0_1<true,R,T1,A1>::base*
NewCallback( T1* obj, R (T2::*member)(A1) ) {
  return new _MemberResultCallback_0_1<true,R,T1,A1>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1>
inline typename _MemberResultCallback_0_1<false,R,T1,A1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(A1) ) {
  return new _MemberResultCallback_0_1<false,R,T1,A1>(obj, member);
}
#endif

namespace {
template <bool del, class R, class A1>
class _FunctionResultCallback_0_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (*FunctionSignature)(A1);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_1(FunctionSignature function)
    : ResultCallback1<R,A1>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (*function_)(a1);
      return result;
    } else {
      R result = (*function_)(a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class A1>
class _FunctionResultCallback_0_1<del, void, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (*FunctionSignature)(A1);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_1(FunctionSignature function)
    : Callback1<A1>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (*function_)(a1);
    } else {
      (*function_)(a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class A1>
inline typename _FunctionResultCallback_0_1<true,R,A1>::base*
NewCallback(R (*function)(A1)) {
  return new _FunctionResultCallback_0_1<true,R,A1>(function);
}

template <class R, class A1>
inline typename _FunctionResultCallback_0_1<false,R,A1>::base*
NewPermanentCallback(R (*function)(A1)) {
  return new _FunctionResultCallback_0_1<false,R,A1>(function);
}

namespace {
template <bool del, class R, class T, class P1, class A1>
class _ConstMemberResultCallback_1_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_1(const T* object, MemberSignature member, P1 p1)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1>
class _ConstMemberResultCallback_1_1<del, void, T, P1, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_1(const T* object, MemberSignature member, P1 p1)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,a1);
    } else {
      (object_->*member_)(p1_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _ConstMemberResultCallback_1_1<true,R,T1,P1,A1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,A1) const, P1 p1) {
  return new _ConstMemberResultCallback_1_1<true,R,T1,P1,A1>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _ConstMemberResultCallback_1_1<false,R,T1,P1,A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,A1) const, P1 p1) {
  return new _ConstMemberResultCallback_1_1<false,R,T1,P1,A1>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class A1>
class _MemberResultCallback_1_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_1( T* object, MemberSignature member, P1 p1)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1>
class _MemberResultCallback_1_1<del, void, T, P1, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_1( T* object, MemberSignature member, P1 p1)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,a1);
    } else {
      (object_->*member_)(p1_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _MemberResultCallback_1_1<true,R,T1,P1,A1>::base*
NewCallback( T1* obj, R (T2::*member)(P1,A1) , P1 p1) {
  return new _MemberResultCallback_1_1<true,R,T1,P1,A1>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1>
inline typename _MemberResultCallback_1_1<false,R,T1,P1,A1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,A1) , P1 p1) {
  return new _MemberResultCallback_1_1<false,R,T1,P1,A1>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class P1, class A1>
class _FunctionResultCallback_1_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (*FunctionSignature)(P1,A1);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_1(FunctionSignature function, P1 p1)
    : ResultCallback1<R,A1>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (*function_)(p1_,a1);
      return result;
    } else {
      R result = (*function_)(p1_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class A1>
class _FunctionResultCallback_1_1<del, void, P1, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (*FunctionSignature)(P1,A1);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_1(FunctionSignature function, P1 p1)
    : Callback1<A1>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (*function_)(p1_,a1);
    } else {
      (*function_)(p1_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class A1>
inline typename _FunctionResultCallback_1_1<true,R,P1,A1>::base*
NewCallback(R (*function)(P1,A1), P1 p1) {
  return new _FunctionResultCallback_1_1<true,R,P1,A1>(function, p1);
}

template <class R, class P1, class A1>
inline typename _FunctionResultCallback_1_1<false,R,P1,A1>::base*
NewPermanentCallback(R (*function)(P1,A1), P1 p1) {
  return new _FunctionResultCallback_1_1<false,R,P1,A1>(function, p1);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class A1>
class _ConstMemberResultCallback_2_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_1(const T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1>
class _ConstMemberResultCallback_2_1<del, void, T, P1, P2, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_1(const T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1);
    } else {
      (object_->*member_)(p1_,p2_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1>
inline typename _ConstMemberResultCallback_2_1<true,R,T1,P1,P2,A1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,A1) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_1<true,R,T1,P1,P2,A1>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1>
inline typename _ConstMemberResultCallback_2_1<false,R,T1,P1,P2,A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,A1) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_1<false,R,T1,P1,P2,A1>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class A1>
class _MemberResultCallback_2_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_1( T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1>
class _MemberResultCallback_2_1<del, void, T, P1, P2, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_1( T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1);
    } else {
      (object_->*member_)(p1_,p2_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1>
inline typename _MemberResultCallback_2_1<true,R,T1,P1,P2,A1>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,A1) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_1<true,R,T1,P1,P2,A1>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1>
inline typename _MemberResultCallback_2_1<false,R,T1,P1,P2,A1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,A1) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_1<false,R,T1,P1,P2,A1>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class A1>
class _FunctionResultCallback_2_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (*FunctionSignature)(P1,P2,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_1(FunctionSignature function, P1 p1, P2 p2)
    : ResultCallback1<R,A1>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (*function_)(p1_,p2_,a1);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class A1>
class _FunctionResultCallback_2_1<del, void, P1, P2, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (*FunctionSignature)(P1,P2,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_1(FunctionSignature function, P1 p1, P2 p2)
    : Callback1<A1>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (*function_)(p1_,p2_,a1);
    } else {
      (*function_)(p1_,p2_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class A1>
inline typename _FunctionResultCallback_2_1<true,R,P1,P2,A1>::base*
NewCallback(R (*function)(P1,P2,A1), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_1<true,R,P1,P2,A1>(function, p1, p2);
}

template <class R, class P1, class P2, class A1>
inline typename _FunctionResultCallback_2_1<false,R,P1,P2,A1>::base*
NewPermanentCallback(R (*function)(P1,P2,A1), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_1<false,R,P1,P2,A1>(function, p1, p2);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1>
class _ConstMemberResultCallback_3_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1>
class _ConstMemberResultCallback_3_1<del, void, T, P1, P2, P3, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1>
inline typename _ConstMemberResultCallback_3_1<true,R,T1,P1,P2,P3,A1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_1<true,R,T1,P1,P2,P3,A1>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1>
inline typename _ConstMemberResultCallback_3_1<false,R,T1,P1,P2,P3,A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_1<false,R,T1,P1,P2,P3,A1>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1>
class _MemberResultCallback_3_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1>
class _MemberResultCallback_3_1<del, void, T, P1, P2, P3, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1>
inline typename _MemberResultCallback_3_1<true,R,T1,P1,P2,P3,A1>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_1<true,R,T1,P1,P2,P3,A1>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1>
inline typename _MemberResultCallback_3_1<false,R,T1,P1,P2,P3,A1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_1<false,R,T1,P1,P2,P3,A1>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class A1>
class _FunctionResultCallback_3_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (*FunctionSignature)(P1,P2,P3,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_1(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : ResultCallback1<R,A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,a1);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class A1>
class _FunctionResultCallback_3_1<del, void, P1, P2, P3, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (*FunctionSignature)(P1,P2,P3,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_1(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : Callback1<A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,a1);
    } else {
      (*function_)(p1_,p2_,p3_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class A1>
inline typename _FunctionResultCallback_3_1<true,R,P1,P2,P3,A1>::base*
NewCallback(R (*function)(P1,P2,P3,A1), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_1<true,R,P1,P2,P3,A1>(function, p1, p2, p3);
}

template <class R, class P1, class P2, class P3, class A1>
inline typename _FunctionResultCallback_3_1<false,R,P1,P2,P3,A1>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,A1), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_1<false,R,P1,P2,P3,A1>(function, p1, p2, p3);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1>
class _ConstMemberResultCallback_4_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1>
class _ConstMemberResultCallback_4_1<del, void, T, P1, P2, P3, P4, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1>
inline typename _ConstMemberResultCallback_4_1<true,R,T1,P1,P2,P3,P4,A1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_1<true,R,T1,P1,P2,P3,P4,A1>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1>
inline typename _ConstMemberResultCallback_4_1<false,R,T1,P1,P2,P3,P4,A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_1<false,R,T1,P1,P2,P3,P4,A1>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1>
class _MemberResultCallback_4_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1>
class _MemberResultCallback_4_1<del, void, T, P1, P2, P3, P4, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1>
inline typename _MemberResultCallback_4_1<true,R,T1,P1,P2,P3,P4,A1>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_1<true,R,T1,P1,P2,P3,P4,A1>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1>
inline typename _MemberResultCallback_4_1<false,R,T1,P1,P2,P3,P4,A1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_1<false,R,T1,P1,P2,P3,P4,A1>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class A1>
class _FunctionResultCallback_4_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_1(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback1<R,A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class A1>
class _FunctionResultCallback_4_1<del, void, P1, P2, P3, P4, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_1(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback1<A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,a1);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class A1>
inline typename _FunctionResultCallback_4_1<true,R,P1,P2,P3,P4,A1>::base*
NewCallback(R (*function)(P1,P2,P3,P4,A1), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_1<true,R,P1,P2,P3,P4,A1>(function, p1, p2, p3, p4);
}

template <class R, class P1, class P2, class P3, class P4, class A1>
inline typename _FunctionResultCallback_4_1<false,R,P1,P2,P3,P4,A1>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,A1), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_1<false,R,P1,P2,P3,P4,A1>(function, p1, p2, p3, p4);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1>
class _ConstMemberResultCallback_5_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1>
class _ConstMemberResultCallback_5_1<del, void, T, P1, P2, P3, P4, P5, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1>
inline typename _ConstMemberResultCallback_5_1<true,R,T1,P1,P2,P3,P4,P5,A1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_1<true,R,T1,P1,P2,P3,P4,P5,A1>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1>
inline typename _ConstMemberResultCallback_5_1<false,R,T1,P1,P2,P3,P4,P5,A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_1<false,R,T1,P1,P2,P3,P4,P5,A1>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1>
class _MemberResultCallback_5_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1>
class _MemberResultCallback_5_1<del, void, T, P1, P2, P3, P4, P5, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1>
inline typename _MemberResultCallback_5_1<true,R,T1,P1,P2,P3,P4,P5,A1>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_1<true,R,T1,P1,P2,P3,P4,P5,A1>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1>
inline typename _MemberResultCallback_5_1<false,R,T1,P1,P2,P3,P4,P5,A1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_1<false,R,T1,P1,P2,P3,P4,P5,A1>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class A1>
class _FunctionResultCallback_5_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_1(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback1<R,A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class A1>
class _FunctionResultCallback_5_1<del, void, P1, P2, P3, P4, P5, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_1(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback1<A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class A1>
inline typename _FunctionResultCallback_5_1<true,R,P1,P2,P3,P4,P5,A1>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,A1), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_1<true,R,P1,P2,P3,P4,P5,A1>(function, p1, p2, p3, p4, p5);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class A1>
inline typename _FunctionResultCallback_5_1<false,R,P1,P2,P3,P4,P5,A1>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,A1), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_1<false,R,P1,P2,P3,P4,P5,A1>(function, p1, p2, p3, p4, p5);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
class _ConstMemberResultCallback_6_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
class _ConstMemberResultCallback_6_1<del, void, T, P1, P2, P3, P4, P5, P6, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_1(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
inline typename _ConstMemberResultCallback_6_1<true,R,T1,P1,P2,P3,P4,P5,P6,A1>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_1<true,R,T1,P1,P2,P3,P4,P5,P6,A1>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
inline typename _ConstMemberResultCallback_6_1<false,R,T1,P1,P2,P3,P4,P5,P6,A1>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_1<false,R,T1,P1,P2,P3,P4,P5,P6,A1>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
class _MemberResultCallback_6_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback1<R,A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
class _MemberResultCallback_6_1<del, void, T, P1, P2, P3, P4, P5, P6, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_1( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback1<A1>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
inline typename _MemberResultCallback_6_1<true,R,T1,P1,P2,P3,P4,P5,P6,A1>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_1<true,R,T1,P1,P2,P3,P4,P5,P6,A1>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
inline typename _MemberResultCallback_6_1<false,R,T1,P1,P2,P3,P4,P5,P6,A1>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_1<false,R,T1,P1,P2,P3,P4,P5,P6,A1>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
class _FunctionResultCallback_6_1 : public ResultCallback1<R,A1> {
 public:
  typedef ResultCallback1<R,A1> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_1(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback1<R,A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback1<R,A1>");
  }

  virtual R Run(A1 a1) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
class _FunctionResultCallback_6_1<del, void, P1, P2, P3, P4, P5, P6, A1> : public Callback1<A1> {
 public:
  typedef Callback1<A1> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_1(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback1<A1>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback1<A1>");
  }

  virtual void Run(A1 a1) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
inline typename _FunctionResultCallback_6_1<true,R,P1,P2,P3,P4,P5,P6,A1>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_1<true,R,P1,P2,P3,P4,P5,P6,A1>(function, p1, p2, p3, p4, p5, p6);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1>
inline typename _FunctionResultCallback_6_1<false,R,P1,P2,P3,P4,P5,P6,A1>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_1<false,R,P1,P2,P3,P4,P5,P6,A1>(function, p1, p2, p3, p4, p5, p6);
}

namespace {
template <bool del, class R, class T, class A1, class A2>
class _ConstMemberResultCallback_0_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_2(const T* object, MemberSignature member)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2>
class _ConstMemberResultCallback_0_2<del, void, T, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_2(const T* object, MemberSignature member)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(a1,a2);
    } else {
      (object_->*member_)(a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _ConstMemberResultCallback_0_2<true,R,T1,A1,A2>::base*
NewCallback(const T1* obj, R (T2::*member)(A1,A2) const) {
  return new _ConstMemberResultCallback_0_2<true,R,T1,A1,A2>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _ConstMemberResultCallback_0_2<false,R,T1,A1,A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(A1,A2) const) {
  return new _ConstMemberResultCallback_0_2<false,R,T1,A1,A2>(obj, member);
}
#endif

namespace {
template <bool del, class R, class T, class A1, class A2>
class _MemberResultCallback_0_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_2( T* object, MemberSignature member)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2>
class _MemberResultCallback_0_2<del, void, T, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_2( T* object, MemberSignature member)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(a1,a2);
    } else {
      (object_->*member_)(a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _MemberResultCallback_0_2<true,R,T1,A1,A2>::base*
NewCallback( T1* obj, R (T2::*member)(A1,A2) ) {
  return new _MemberResultCallback_0_2<true,R,T1,A1,A2>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2>
inline typename _MemberResultCallback_0_2<false,R,T1,A1,A2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(A1,A2) ) {
  return new _MemberResultCallback_0_2<false,R,T1,A1,A2>(obj, member);
}
#endif

namespace {
template <bool del, class R, class A1, class A2>
class _FunctionResultCallback_0_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (*FunctionSignature)(A1,A2);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_2(FunctionSignature function)
    : ResultCallback2<R,A1,A2>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (*function_)(a1,a2);
      return result;
    } else {
      R result = (*function_)(a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class A1, class A2>
class _FunctionResultCallback_0_2<del, void, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (*FunctionSignature)(A1,A2);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_2(FunctionSignature function)
    : Callback2<A1,A2>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (*function_)(a1,a2);
    } else {
      (*function_)(a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class A1, class A2>
inline typename _FunctionResultCallback_0_2<true,R,A1,A2>::base*
NewCallback(R (*function)(A1,A2)) {
  return new _FunctionResultCallback_0_2<true,R,A1,A2>(function);
}

template <class R, class A1, class A2>
inline typename _FunctionResultCallback_0_2<false,R,A1,A2>::base*
NewPermanentCallback(R (*function)(A1,A2)) {
  return new _FunctionResultCallback_0_2<false,R,A1,A2>(function);
}

namespace {
template <bool del, class R, class T, class P1, class A1, class A2>
class _ConstMemberResultCallback_1_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_2(const T* object, MemberSignature member, P1 p1)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2>
class _ConstMemberResultCallback_1_2<del, void, T, P1, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_2(const T* object, MemberSignature member, P1 p1)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2);
    } else {
      (object_->*member_)(p1_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _ConstMemberResultCallback_1_2<true,R,T1,P1,A1,A2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,A1,A2) const, P1 p1) {
  return new _ConstMemberResultCallback_1_2<true,R,T1,P1,A1,A2>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _ConstMemberResultCallback_1_2<false,R,T1,P1,A1,A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,A1,A2) const, P1 p1) {
  return new _ConstMemberResultCallback_1_2<false,R,T1,P1,A1,A2>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class A1, class A2>
class _MemberResultCallback_1_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_2( T* object, MemberSignature member, P1 p1)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2>
class _MemberResultCallback_1_2<del, void, T, P1, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_2( T* object, MemberSignature member, P1 p1)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2);
    } else {
      (object_->*member_)(p1_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _MemberResultCallback_1_2<true,R,T1,P1,A1,A2>::base*
NewCallback( T1* obj, R (T2::*member)(P1,A1,A2) , P1 p1) {
  return new _MemberResultCallback_1_2<true,R,T1,P1,A1,A2>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2>
inline typename _MemberResultCallback_1_2<false,R,T1,P1,A1,A2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,A1,A2) , P1 p1) {
  return new _MemberResultCallback_1_2<false,R,T1,P1,A1,A2>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class P1, class A1, class A2>
class _FunctionResultCallback_1_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (*FunctionSignature)(P1,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_2(FunctionSignature function, P1 p1)
    : ResultCallback2<R,A1,A2>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (*function_)(p1_,a1,a2);
      return result;
    } else {
      R result = (*function_)(p1_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class A1, class A2>
class _FunctionResultCallback_1_2<del, void, P1, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (*FunctionSignature)(P1,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_2(FunctionSignature function, P1 p1)
    : Callback2<A1,A2>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (*function_)(p1_,a1,a2);
    } else {
      (*function_)(p1_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class A1, class A2>
inline typename _FunctionResultCallback_1_2<true,R,P1,A1,A2>::base*
NewCallback(R (*function)(P1,A1,A2), P1 p1) {
  return new _FunctionResultCallback_1_2<true,R,P1,A1,A2>(function, p1);
}

template <class R, class P1, class A1, class A2>
inline typename _FunctionResultCallback_1_2<false,R,P1,A1,A2>::base*
NewPermanentCallback(R (*function)(P1,A1,A2), P1 p1) {
  return new _FunctionResultCallback_1_2<false,R,P1,A1,A2>(function, p1);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2>
class _ConstMemberResultCallback_2_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_2(const T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2>
class _ConstMemberResultCallback_2_2<del, void, T, P1, P2, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_2(const T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2>
inline typename _ConstMemberResultCallback_2_2<true,R,T1,P1,P2,A1,A2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_2<true,R,T1,P1,P2,A1,A2>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2>
inline typename _ConstMemberResultCallback_2_2<false,R,T1,P1,P2,A1,A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_2<false,R,T1,P1,P2,A1,A2>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2>
class _MemberResultCallback_2_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_2( T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2>
class _MemberResultCallback_2_2<del, void, T, P1, P2, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_2( T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2>
inline typename _MemberResultCallback_2_2<true,R,T1,P1,P2,A1,A2>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_2<true,R,T1,P1,P2,A1,A2>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2>
inline typename _MemberResultCallback_2_2<false,R,T1,P1,P2,A1,A2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_2<false,R,T1,P1,P2,A1,A2>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class A1, class A2>
class _FunctionResultCallback_2_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (*FunctionSignature)(P1,P2,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_2(FunctionSignature function, P1 p1, P2 p2)
    : ResultCallback2<R,A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (*function_)(p1_,p2_,a1,a2);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class A1, class A2>
class _FunctionResultCallback_2_2<del, void, P1, P2, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (*FunctionSignature)(P1,P2,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_2(FunctionSignature function, P1 p1, P2 p2)
    : Callback2<A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (*function_)(p1_,p2_,a1,a2);
    } else {
      (*function_)(p1_,p2_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class A1, class A2>
inline typename _FunctionResultCallback_2_2<true,R,P1,P2,A1,A2>::base*
NewCallback(R (*function)(P1,P2,A1,A2), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_2<true,R,P1,P2,A1,A2>(function, p1, p2);
}

template <class R, class P1, class P2, class A1, class A2>
inline typename _FunctionResultCallback_2_2<false,R,P1,P2,A1,A2>::base*
NewPermanentCallback(R (*function)(P1,P2,A1,A2), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_2<false,R,P1,P2,A1,A2>(function, p1, p2);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2>
class _ConstMemberResultCallback_3_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2>
class _ConstMemberResultCallback_3_2<del, void, T, P1, P2, P3, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2>
inline typename _ConstMemberResultCallback_3_2<true,R,T1,P1,P2,P3,A1,A2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_2<true,R,T1,P1,P2,P3,A1,A2>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2>
inline typename _ConstMemberResultCallback_3_2<false,R,T1,P1,P2,P3,A1,A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_2<false,R,T1,P1,P2,P3,A1,A2>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2>
class _MemberResultCallback_3_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2>
class _MemberResultCallback_3_2<del, void, T, P1, P2, P3, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2>
inline typename _MemberResultCallback_3_2<true,R,T1,P1,P2,P3,A1,A2>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_2<true,R,T1,P1,P2,P3,A1,A2>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2>
inline typename _MemberResultCallback_3_2<false,R,T1,P1,P2,P3,A1,A2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_2<false,R,T1,P1,P2,P3,A1,A2>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class A1, class A2>
class _FunctionResultCallback_3_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (*FunctionSignature)(P1,P2,P3,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_2(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : ResultCallback2<R,A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,a1,a2);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class A1, class A2>
class _FunctionResultCallback_3_2<del, void, P1, P2, P3, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (*FunctionSignature)(P1,P2,P3,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_2(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : Callback2<A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,a1,a2);
    } else {
      (*function_)(p1_,p2_,p3_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class A1, class A2>
inline typename _FunctionResultCallback_3_2<true,R,P1,P2,P3,A1,A2>::base*
NewCallback(R (*function)(P1,P2,P3,A1,A2), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_2<true,R,P1,P2,P3,A1,A2>(function, p1, p2, p3);
}

template <class R, class P1, class P2, class P3, class A1, class A2>
inline typename _FunctionResultCallback_3_2<false,R,P1,P2,P3,A1,A2>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,A1,A2), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_2<false,R,P1,P2,P3,A1,A2>(function, p1, p2, p3);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2>
class _ConstMemberResultCallback_4_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2>
class _ConstMemberResultCallback_4_2<del, void, T, P1, P2, P3, P4, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2>
inline typename _ConstMemberResultCallback_4_2<true,R,T1,P1,P2,P3,P4,A1,A2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_2<true,R,T1,P1,P2,P3,P4,A1,A2>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2>
inline typename _ConstMemberResultCallback_4_2<false,R,T1,P1,P2,P3,P4,A1,A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_2<false,R,T1,P1,P2,P3,P4,A1,A2>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2>
class _MemberResultCallback_4_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2>
class _MemberResultCallback_4_2<del, void, T, P1, P2, P3, P4, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2>
inline typename _MemberResultCallback_4_2<true,R,T1,P1,P2,P3,P4,A1,A2>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_2<true,R,T1,P1,P2,P3,P4,A1,A2>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2>
inline typename _MemberResultCallback_4_2<false,R,T1,P1,P2,P3,P4,A1,A2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_2<false,R,T1,P1,P2,P3,P4,A1,A2>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class A1, class A2>
class _FunctionResultCallback_4_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_2(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback2<R,A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class A1, class A2>
class _FunctionResultCallback_4_2<del, void, P1, P2, P3, P4, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_2(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback2<A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class A1, class A2>
inline typename _FunctionResultCallback_4_2<true,R,P1,P2,P3,P4,A1,A2>::base*
NewCallback(R (*function)(P1,P2,P3,P4,A1,A2), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_2<true,R,P1,P2,P3,P4,A1,A2>(function, p1, p2, p3, p4);
}

template <class R, class P1, class P2, class P3, class P4, class A1, class A2>
inline typename _FunctionResultCallback_4_2<false,R,P1,P2,P3,P4,A1,A2>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,A1,A2), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_2<false,R,P1,P2,P3,P4,A1,A2>(function, p1, p2, p3, p4);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
class _ConstMemberResultCallback_5_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
class _ConstMemberResultCallback_5_2<del, void, T, P1, P2, P3, P4, P5, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
inline typename _ConstMemberResultCallback_5_2<true,R,T1,P1,P2,P3,P4,P5,A1,A2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_2<true,R,T1,P1,P2,P3,P4,P5,A1,A2>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
inline typename _ConstMemberResultCallback_5_2<false,R,T1,P1,P2,P3,P4,P5,A1,A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_2<false,R,T1,P1,P2,P3,P4,P5,A1,A2>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
class _MemberResultCallback_5_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
class _MemberResultCallback_5_2<del, void, T, P1, P2, P3, P4, P5, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
inline typename _MemberResultCallback_5_2<true,R,T1,P1,P2,P3,P4,P5,A1,A2>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_2<true,R,T1,P1,P2,P3,P4,P5,A1,A2>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
inline typename _MemberResultCallback_5_2<false,R,T1,P1,P2,P3,P4,P5,A1,A2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_2<false,R,T1,P1,P2,P3,P4,P5,A1,A2>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
class _FunctionResultCallback_5_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_2(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback2<R,A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
class _FunctionResultCallback_5_2<del, void, P1, P2, P3, P4, P5, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_2(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback2<A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
inline typename _FunctionResultCallback_5_2<true,R,P1,P2,P3,P4,P5,A1,A2>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_2<true,R,P1,P2,P3,P4,P5,A1,A2>(function, p1, p2, p3, p4, p5);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2>
inline typename _FunctionResultCallback_5_2<false,R,P1,P2,P3,P4,P5,A1,A2>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_2<false,R,P1,P2,P3,P4,P5,A1,A2>(function, p1, p2, p3, p4, p5);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
class _ConstMemberResultCallback_6_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
class _ConstMemberResultCallback_6_2<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_2(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
inline typename _ConstMemberResultCallback_6_2<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_2<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
inline typename _ConstMemberResultCallback_6_2<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_2<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
class _MemberResultCallback_6_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback2<R,A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
class _MemberResultCallback_6_2<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_2( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback2<A1,A2>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
inline typename _MemberResultCallback_6_2<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_2<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
inline typename _MemberResultCallback_6_2<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_2<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
class _FunctionResultCallback_6_2 : public ResultCallback2<R,A1,A2> {
 public:
  typedef ResultCallback2<R,A1,A2> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_2(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback2<R,A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback2<R,A1,A2>");
  }

  virtual R Run(A1 a1,A2 a2) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
class _FunctionResultCallback_6_2<del, void, P1, P2, P3, P4, P5, P6, A1, A2> : public Callback2<A1,A2> {
 public:
  typedef Callback2<A1,A2> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_2(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback2<A1,A2>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback2<A1,A2>");
  }

  virtual void Run(A1 a1,A2 a2) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
inline typename _FunctionResultCallback_6_2<true,R,P1,P2,P3,P4,P5,P6,A1,A2>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_2<true,R,P1,P2,P3,P4,P5,P6,A1,A2>(function, p1, p2, p3, p4, p5, p6);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2>
inline typename _FunctionResultCallback_6_2<false,R,P1,P2,P3,P4,P5,P6,A1,A2>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_2<false,R,P1,P2,P3,P4,P5,P6,A1,A2>(function, p1, p2, p3, p4, p5, p6);
}

namespace {
template <bool del, class R, class T, class A1, class A2, class A3>
class _ConstMemberResultCallback_0_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_3(const T* object, MemberSignature member)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2, class A3>
class _ConstMemberResultCallback_0_3<del, void, T, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_3(const T* object, MemberSignature member)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(a1,a2,a3);
    } else {
      (object_->*member_)(a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_0_3<true,R,T1,A1,A2,A3>::base*
NewCallback(const T1* obj, R (T2::*member)(A1,A2,A3) const) {
  return new _ConstMemberResultCallback_0_3<true,R,T1,A1,A2,A3>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_0_3<false,R,T1,A1,A2,A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(A1,A2,A3) const) {
  return new _ConstMemberResultCallback_0_3<false,R,T1,A1,A2,A3>(obj, member);
}
#endif

namespace {
template <bool del, class R, class T, class A1, class A2, class A3>
class _MemberResultCallback_0_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_3( T* object, MemberSignature member)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2, class A3>
class _MemberResultCallback_0_3<del, void, T, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_3( T* object, MemberSignature member)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(a1,a2,a3);
    } else {
      (object_->*member_)(a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _MemberResultCallback_0_3<true,R,T1,A1,A2,A3>::base*
NewCallback( T1* obj, R (T2::*member)(A1,A2,A3) ) {
  return new _MemberResultCallback_0_3<true,R,T1,A1,A2,A3>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3>
inline typename _MemberResultCallback_0_3<false,R,T1,A1,A2,A3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(A1,A2,A3) ) {
  return new _MemberResultCallback_0_3<false,R,T1,A1,A2,A3>(obj, member);
}
#endif

namespace {
template <bool del, class R, class A1, class A2, class A3>
class _FunctionResultCallback_0_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (*FunctionSignature)(A1,A2,A3);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_3(FunctionSignature function)
    : ResultCallback3<R,A1,A2,A3>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (*function_)(a1,a2,a3);
      return result;
    } else {
      R result = (*function_)(a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class A1, class A2, class A3>
class _FunctionResultCallback_0_3<del, void, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (*FunctionSignature)(A1,A2,A3);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_3(FunctionSignature function)
    : Callback3<A1,A2,A3>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (*function_)(a1,a2,a3);
    } else {
      (*function_)(a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class A1, class A2, class A3>
inline typename _FunctionResultCallback_0_3<true,R,A1,A2,A3>::base*
NewCallback(R (*function)(A1,A2,A3)) {
  return new _FunctionResultCallback_0_3<true,R,A1,A2,A3>(function);
}

template <class R, class A1, class A2, class A3>
inline typename _FunctionResultCallback_0_3<false,R,A1,A2,A3>::base*
NewPermanentCallback(R (*function)(A1,A2,A3)) {
  return new _FunctionResultCallback_0_3<false,R,A1,A2,A3>(function);
}

namespace {
template <bool del, class R, class T, class P1, class A1, class A2, class A3>
class _ConstMemberResultCallback_1_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_3(const T* object, MemberSignature member, P1 p1)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2, class A3>
class _ConstMemberResultCallback_1_3<del, void, T, P1, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_3(const T* object, MemberSignature member, P1 p1)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_1_3<true,R,T1,P1,A1,A2,A3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,A1,A2,A3) const, P1 p1) {
  return new _ConstMemberResultCallback_1_3<true,R,T1,P1,A1,A2,A3>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_1_3<false,R,T1,P1,A1,A2,A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,A1,A2,A3) const, P1 p1) {
  return new _ConstMemberResultCallback_1_3<false,R,T1,P1,A1,A2,A3>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class A1, class A2, class A3>
class _MemberResultCallback_1_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_3( T* object, MemberSignature member, P1 p1)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2, class A3>
class _MemberResultCallback_1_3<del, void, T, P1, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_3( T* object, MemberSignature member, P1 p1)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _MemberResultCallback_1_3<true,R,T1,P1,A1,A2,A3>::base*
NewCallback( T1* obj, R (T2::*member)(P1,A1,A2,A3) , P1 p1) {
  return new _MemberResultCallback_1_3<true,R,T1,P1,A1,A2,A3>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3>
inline typename _MemberResultCallback_1_3<false,R,T1,P1,A1,A2,A3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,A1,A2,A3) , P1 p1) {
  return new _MemberResultCallback_1_3<false,R,T1,P1,A1,A2,A3>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class P1, class A1, class A2, class A3>
class _FunctionResultCallback_1_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (*FunctionSignature)(P1,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_3(FunctionSignature function, P1 p1)
    : ResultCallback3<R,A1,A2,A3>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (*function_)(p1_,a1,a2,a3);
      return result;
    } else {
      R result = (*function_)(p1_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class A1, class A2, class A3>
class _FunctionResultCallback_1_3<del, void, P1, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (*FunctionSignature)(P1,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_3(FunctionSignature function, P1 p1)
    : Callback3<A1,A2,A3>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (*function_)(p1_,a1,a2,a3);
    } else {
      (*function_)(p1_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class A1, class A2, class A3>
inline typename _FunctionResultCallback_1_3<true,R,P1,A1,A2,A3>::base*
NewCallback(R (*function)(P1,A1,A2,A3), P1 p1) {
  return new _FunctionResultCallback_1_3<true,R,P1,A1,A2,A3>(function, p1);
}

template <class R, class P1, class A1, class A2, class A3>
inline typename _FunctionResultCallback_1_3<false,R,P1,A1,A2,A3>::base*
NewPermanentCallback(R (*function)(P1,A1,A2,A3), P1 p1) {
  return new _FunctionResultCallback_1_3<false,R,P1,A1,A2,A3>(function, p1);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2, class A3>
class _ConstMemberResultCallback_2_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_3(const T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2, class A3>
class _ConstMemberResultCallback_2_3<del, void, T, P1, P2, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_3(const T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_2_3<true,R,T1,P1,P2,A1,A2,A3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2,A3) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_3<true,R,T1,P1,P2,A1,A2,A3>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_2_3<false,R,T1,P1,P2,A1,A2,A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2,A3) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_3<false,R,T1,P1,P2,A1,A2,A3>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2, class A3>
class _MemberResultCallback_2_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_3( T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2, class A3>
class _MemberResultCallback_2_3<del, void, T, P1, P2, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_3( T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3>
inline typename _MemberResultCallback_2_3<true,R,T1,P1,P2,A1,A2,A3>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2,A3) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_3<true,R,T1,P1,P2,A1,A2,A3>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3>
inline typename _MemberResultCallback_2_3<false,R,T1,P1,P2,A1,A2,A3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2,A3) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_3<false,R,T1,P1,P2,A1,A2,A3>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class A1, class A2, class A3>
class _FunctionResultCallback_2_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (*FunctionSignature)(P1,P2,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_3(FunctionSignature function, P1 p1, P2 p2)
    : ResultCallback3<R,A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (*function_)(p1_,p2_,a1,a2,a3);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class A1, class A2, class A3>
class _FunctionResultCallback_2_3<del, void, P1, P2, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (*FunctionSignature)(P1,P2,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_3(FunctionSignature function, P1 p1, P2 p2)
    : Callback3<A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (*function_)(p1_,p2_,a1,a2,a3);
    } else {
      (*function_)(p1_,p2_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class A1, class A2, class A3>
inline typename _FunctionResultCallback_2_3<true,R,P1,P2,A1,A2,A3>::base*
NewCallback(R (*function)(P1,P2,A1,A2,A3), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_3<true,R,P1,P2,A1,A2,A3>(function, p1, p2);
}

template <class R, class P1, class P2, class A1, class A2, class A3>
inline typename _FunctionResultCallback_2_3<false,R,P1,P2,A1,A2,A3>::base*
NewPermanentCallback(R (*function)(P1,P2,A1,A2,A3), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_3<false,R,P1,P2,A1,A2,A3>(function, p1, p2);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2, class A3>
class _ConstMemberResultCallback_3_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2, class A3>
class _ConstMemberResultCallback_3_3<del, void, T, P1, P2, P3, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_3_3<true,R,T1,P1,P2,P3,A1,A2,A3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_3<true,R,T1,P1,P2,P3,A1,A2,A3>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_3_3<false,R,T1,P1,P2,P3,A1,A2,A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_3<false,R,T1,P1,P2,P3,A1,A2,A3>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2, class A3>
class _MemberResultCallback_3_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2, class A3>
class _MemberResultCallback_3_3<del, void, T, P1, P2, P3, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3>
inline typename _MemberResultCallback_3_3<true,R,T1,P1,P2,P3,A1,A2,A3>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_3<true,R,T1,P1,P2,P3,A1,A2,A3>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3>
inline typename _MemberResultCallback_3_3<false,R,T1,P1,P2,P3,A1,A2,A3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_3<false,R,T1,P1,P2,P3,A1,A2,A3>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class A1, class A2, class A3>
class _FunctionResultCallback_3_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (*FunctionSignature)(P1,P2,P3,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_3(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : ResultCallback3<R,A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,a1,a2,a3);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class A1, class A2, class A3>
class _FunctionResultCallback_3_3<del, void, P1, P2, P3, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (*FunctionSignature)(P1,P2,P3,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_3(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : Callback3<A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,a1,a2,a3);
    } else {
      (*function_)(p1_,p2_,p3_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class A1, class A2, class A3>
inline typename _FunctionResultCallback_3_3<true,R,P1,P2,P3,A1,A2,A3>::base*
NewCallback(R (*function)(P1,P2,P3,A1,A2,A3), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_3<true,R,P1,P2,P3,A1,A2,A3>(function, p1, p2, p3);
}

template <class R, class P1, class P2, class P3, class A1, class A2, class A3>
inline typename _FunctionResultCallback_3_3<false,R,P1,P2,P3,A1,A2,A3>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,A1,A2,A3), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_3<false,R,P1,P2,P3,A1,A2,A3>(function, p1, p2, p3);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
class _ConstMemberResultCallback_4_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
class _ConstMemberResultCallback_4_3<del, void, T, P1, P2, P3, P4, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_4_3<true,R,T1,P1,P2,P3,P4,A1,A2,A3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_3<true,R,T1,P1,P2,P3,P4,A1,A2,A3>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_4_3<false,R,T1,P1,P2,P3,P4,A1,A2,A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_3<false,R,T1,P1,P2,P3,P4,A1,A2,A3>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
class _MemberResultCallback_4_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
class _MemberResultCallback_4_3<del, void, T, P1, P2, P3, P4, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
inline typename _MemberResultCallback_4_3<true,R,T1,P1,P2,P3,P4,A1,A2,A3>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_3<true,R,T1,P1,P2,P3,P4,A1,A2,A3>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
inline typename _MemberResultCallback_4_3<false,R,T1,P1,P2,P3,P4,A1,A2,A3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_3<false,R,T1,P1,P2,P3,P4,A1,A2,A3>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
class _FunctionResultCallback_4_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_3(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback3<R,A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
class _FunctionResultCallback_4_3<del, void, P1, P2, P3, P4, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_3(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback3<A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
inline typename _FunctionResultCallback_4_3<true,R,P1,P2,P3,P4,A1,A2,A3>::base*
NewCallback(R (*function)(P1,P2,P3,P4,A1,A2,A3), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_3<true,R,P1,P2,P3,P4,A1,A2,A3>(function, p1, p2, p3, p4);
}

template <class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3>
inline typename _FunctionResultCallback_4_3<false,R,P1,P2,P3,P4,A1,A2,A3>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,A1,A2,A3), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_3<false,R,P1,P2,P3,P4,A1,A2,A3>(function, p1, p2, p3, p4);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
class _ConstMemberResultCallback_5_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
class _ConstMemberResultCallback_5_3<del, void, T, P1, P2, P3, P4, P5, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_5_3<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_3<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_5_3<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_3<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
class _MemberResultCallback_5_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
class _MemberResultCallback_5_3<del, void, T, P1, P2, P3, P4, P5, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
inline typename _MemberResultCallback_5_3<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_3<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
inline typename _MemberResultCallback_5_3<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_3<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
class _FunctionResultCallback_5_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_3(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback3<R,A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
class _FunctionResultCallback_5_3<del, void, P1, P2, P3, P4, P5, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_3(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback3<A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
inline typename _FunctionResultCallback_5_3<true,R,P1,P2,P3,P4,P5,A1,A2,A3>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2,A3), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_3<true,R,P1,P2,P3,P4,P5,A1,A2,A3>(function, p1, p2, p3, p4, p5);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3>
inline typename _FunctionResultCallback_5_3<false,R,P1,P2,P3,P4,P5,A1,A2,A3>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2,A3), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_3<false,R,P1,P2,P3,P4,P5,A1,A2,A3>(function, p1, p2, p3, p4, p5);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
class _ConstMemberResultCallback_6_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
class _ConstMemberResultCallback_6_3<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_3(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_6_3<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_3<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
inline typename _ConstMemberResultCallback_6_3<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_3<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
class _MemberResultCallback_6_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback3<R,A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
class _MemberResultCallback_6_3<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_3( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback3<A1,A2,A3>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
inline typename _MemberResultCallback_6_3<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_3<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
inline typename _MemberResultCallback_6_3<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_3<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
class _FunctionResultCallback_6_3 : public ResultCallback3<R,A1,A2,A3> {
 public:
  typedef ResultCallback3<R,A1,A2,A3> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_3(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback3<R,A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback3<R,A1,A2,A3>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
class _FunctionResultCallback_6_3<del, void, P1, P2, P3, P4, P5, P6, A1, A2, A3> : public Callback3<A1,A2,A3> {
 public:
  typedef Callback3<A1,A2,A3> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_3(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback3<A1,A2,A3>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback3<A1,A2,A3>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
inline typename _FunctionResultCallback_6_3<true,R,P1,P2,P3,P4,P5,P6,A1,A2,A3>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2,A3), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_3<true,R,P1,P2,P3,P4,P5,P6,A1,A2,A3>(function, p1, p2, p3, p4, p5, p6);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3>
inline typename _FunctionResultCallback_6_3<false,R,P1,P2,P3,P4,P5,P6,A1,A2,A3>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2,A3), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_3<false,R,P1,P2,P3,P4,P5,P6,A1,A2,A3>(function, p1, p2, p3, p4, p5, p6);
}

namespace {
template <bool del, class R, class T, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_0_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_4(const T* object, MemberSignature member)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_0_4<del, void, T, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_4(const T* object, MemberSignature member)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(a1,a2,a3,a4);
    } else {
      (object_->*member_)(a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_0_4<true,R,T1,A1,A2,A3,A4>::base*
NewCallback(const T1* obj, R (T2::*member)(A1,A2,A3,A4) const) {
  return new _ConstMemberResultCallback_0_4<true,R,T1,A1,A2,A3,A4>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_0_4<false,R,T1,A1,A2,A3,A4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(A1,A2,A3,A4) const) {
  return new _ConstMemberResultCallback_0_4<false,R,T1,A1,A2,A3,A4>(obj, member);
}
#endif

namespace {
template <bool del, class R, class T, class A1, class A2, class A3, class A4>
class _MemberResultCallback_0_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_4( T* object, MemberSignature member)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2, class A3, class A4>
class _MemberResultCallback_0_4<del, void, T, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_4( T* object, MemberSignature member)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(a1,a2,a3,a4);
    } else {
      (object_->*member_)(a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_0_4<true,R,T1,A1,A2,A3,A4>::base*
NewCallback( T1* obj, R (T2::*member)(A1,A2,A3,A4) ) {
  return new _MemberResultCallback_0_4<true,R,T1,A1,A2,A3,A4>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_0_4<false,R,T1,A1,A2,A3,A4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(A1,A2,A3,A4) ) {
  return new _MemberResultCallback_0_4<false,R,T1,A1,A2,A3,A4>(obj, member);
}
#endif

namespace {
template <bool del, class R, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_0_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (*FunctionSignature)(A1,A2,A3,A4);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_4(FunctionSignature function)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (*function_)(a1,a2,a3,a4);
      return result;
    } else {
      R result = (*function_)(a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_0_4<del, void, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (*FunctionSignature)(A1,A2,A3,A4);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_4(FunctionSignature function)
    : Callback4<A1,A2,A3,A4>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (*function_)(a1,a2,a3,a4);
    } else {
      (*function_)(a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_0_4<true,R,A1,A2,A3,A4>::base*
NewCallback(R (*function)(A1,A2,A3,A4)) {
  return new _FunctionResultCallback_0_4<true,R,A1,A2,A3,A4>(function);
}

template <class R, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_0_4<false,R,A1,A2,A3,A4>::base*
NewPermanentCallback(R (*function)(A1,A2,A3,A4)) {
  return new _FunctionResultCallback_0_4<false,R,A1,A2,A3,A4>(function);
}

namespace {
template <bool del, class R, class T, class P1, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_1_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_4(const T* object, MemberSignature member, P1 p1)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_1_4<del, void, T, P1, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_4(const T* object, MemberSignature member, P1 p1)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_1_4<true,R,T1,P1,A1,A2,A3,A4>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,A1,A2,A3,A4) const, P1 p1) {
  return new _ConstMemberResultCallback_1_4<true,R,T1,P1,A1,A2,A3,A4>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_1_4<false,R,T1,P1,A1,A2,A3,A4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,A1,A2,A3,A4) const, P1 p1) {
  return new _ConstMemberResultCallback_1_4<false,R,T1,P1,A1,A2,A3,A4>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class A1, class A2, class A3, class A4>
class _MemberResultCallback_1_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_4( T* object, MemberSignature member, P1 p1)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2, class A3, class A4>
class _MemberResultCallback_1_4<del, void, T, P1, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_4( T* object, MemberSignature member, P1 p1)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_1_4<true,R,T1,P1,A1,A2,A3,A4>::base*
NewCallback( T1* obj, R (T2::*member)(P1,A1,A2,A3,A4) , P1 p1) {
  return new _MemberResultCallback_1_4<true,R,T1,P1,A1,A2,A3,A4>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_1_4<false,R,T1,P1,A1,A2,A3,A4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,A1,A2,A3,A4) , P1 p1) {
  return new _MemberResultCallback_1_4<false,R,T1,P1,A1,A2,A3,A4>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class P1, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_1_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (*FunctionSignature)(P1,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_4(FunctionSignature function, P1 p1)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (*function_)(p1_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (*function_)(p1_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_1_4<del, void, P1, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (*FunctionSignature)(P1,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_4(FunctionSignature function, P1 p1)
    : Callback4<A1,A2,A3,A4>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (*function_)(p1_,a1,a2,a3,a4);
    } else {
      (*function_)(p1_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_1_4<true,R,P1,A1,A2,A3,A4>::base*
NewCallback(R (*function)(P1,A1,A2,A3,A4), P1 p1) {
  return new _FunctionResultCallback_1_4<true,R,P1,A1,A2,A3,A4>(function, p1);
}

template <class R, class P1, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_1_4<false,R,P1,A1,A2,A3,A4>::base*
NewPermanentCallback(R (*function)(P1,A1,A2,A3,A4), P1 p1) {
  return new _FunctionResultCallback_1_4<false,R,P1,A1,A2,A3,A4>(function, p1);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_2_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_4(const T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_2_4<del, void, T, P1, P2, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_4(const T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_2_4<true,R,T1,P1,P2,A1,A2,A3,A4>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_4<true,R,T1,P1,P2,A1,A2,A3,A4>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_2_4<false,R,T1,P1,P2,A1,A2,A3,A4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_4<false,R,T1,P1,P2,A1,A2,A3,A4>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2, class A3, class A4>
class _MemberResultCallback_2_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_4( T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2, class A3, class A4>
class _MemberResultCallback_2_4<del, void, T, P1, P2, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_4( T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_2_4<true,R,T1,P1,P2,A1,A2,A3,A4>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_4<true,R,T1,P1,P2,A1,A2,A3,A4>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_2_4<false,R,T1,P1,P2,A1,A2,A3,A4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_4<false,R,T1,P1,P2,A1,A2,A3,A4>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_2_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (*FunctionSignature)(P1,P2,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_4(FunctionSignature function, P1 p1, P2 p2)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (*function_)(p1_,p2_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_2_4<del, void, P1, P2, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (*FunctionSignature)(P1,P2,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_4(FunctionSignature function, P1 p1, P2 p2)
    : Callback4<A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (*function_)(p1_,p2_,a1,a2,a3,a4);
    } else {
      (*function_)(p1_,p2_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_2_4<true,R,P1,P2,A1,A2,A3,A4>::base*
NewCallback(R (*function)(P1,P2,A1,A2,A3,A4), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_4<true,R,P1,P2,A1,A2,A3,A4>(function, p1, p2);
}

template <class R, class P1, class P2, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_2_4<false,R,P1,P2,A1,A2,A3,A4>::base*
NewPermanentCallback(R (*function)(P1,P2,A1,A2,A3,A4), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_4<false,R,P1,P2,A1,A2,A3,A4>(function, p1, p2);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_3_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_3_4<del, void, T, P1, P2, P3, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_3_4<true,R,T1,P1,P2,P3,A1,A2,A3,A4>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_4<true,R,T1,P1,P2,P3,A1,A2,A3,A4>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_3_4<false,R,T1,P1,P2,P3,A1,A2,A3,A4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_4<false,R,T1,P1,P2,P3,A1,A2,A3,A4>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
class _MemberResultCallback_3_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
class _MemberResultCallback_3_4<del, void, T, P1, P2, P3, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_3_4<true,R,T1,P1,P2,P3,A1,A2,A3,A4>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_4<true,R,T1,P1,P2,P3,A1,A2,A3,A4>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_3_4<false,R,T1,P1,P2,P3,A1,A2,A3,A4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_4<false,R,T1,P1,P2,P3,A1,A2,A3,A4>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_3_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (*FunctionSignature)(P1,P2,P3,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_4(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_3_4<del, void, P1, P2, P3, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (*FunctionSignature)(P1,P2,P3,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_4(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : Callback4<A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,a1,a2,a3,a4);
    } else {
      (*function_)(p1_,p2_,p3_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_3_4<true,R,P1,P2,P3,A1,A2,A3,A4>::base*
NewCallback(R (*function)(P1,P2,P3,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_4<true,R,P1,P2,P3,A1,A2,A3,A4>(function, p1, p2, p3);
}

template <class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_3_4<false,R,P1,P2,P3,A1,A2,A3,A4>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_4<false,R,P1,P2,P3,A1,A2,A3,A4>(function, p1, p2, p3);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_4_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_4_4<del, void, T, P1, P2, P3, P4, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_4_4<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_4<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_4_4<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_4<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
class _MemberResultCallback_4_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
class _MemberResultCallback_4_4<del, void, T, P1, P2, P3, P4, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_4_4<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_4<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_4_4<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_4<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_4_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_4(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_4_4<del, void, P1, P2, P3, P4, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_4(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback4<A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_4_4<true,R,P1,P2,P3,P4,A1,A2,A3,A4>::base*
NewCallback(R (*function)(P1,P2,P3,P4,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_4<true,R,P1,P2,P3,P4,A1,A2,A3,A4>(function, p1, p2, p3, p4);
}

template <class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_4_4<false,R,P1,P2,P3,P4,A1,A2,A3,A4>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_4<false,R,P1,P2,P3,P4,A1,A2,A3,A4>(function, p1, p2, p3, p4);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_5_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_5_4<del, void, T, P1, P2, P3, P4, P5, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_5_4<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_4<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_5_4<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_4<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
class _MemberResultCallback_5_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
class _MemberResultCallback_5_4<del, void, T, P1, P2, P3, P4, P5, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_5_4<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_4<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_5_4<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_4<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_5_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_4(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_5_4<del, void, P1, P2, P3, P4, P5, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_4(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback4<A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_5_4<true,R,P1,P2,P3,P4,P5,A1,A2,A3,A4>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_4<true,R,P1,P2,P3,P4,P5,A1,A2,A3,A4>(function, p1, p2, p3, p4, p5);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_5_4<false,R,P1,P2,P3,P4,P5,A1,A2,A3,A4>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_4<false,R,P1,P2,P3,P4,P5,A1,A2,A3,A4>(function, p1, p2, p3, p4, p5);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_6_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
class _ConstMemberResultCallback_6_4<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_4(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_6_4<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_4<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
inline typename _ConstMemberResultCallback_6_4<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_4<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
class _MemberResultCallback_6_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
class _MemberResultCallback_6_4<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_4( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback4<A1,A2,A3,A4>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_6_4<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_4<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
inline typename _MemberResultCallback_6_4<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_4<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_6_4 : public ResultCallback4<R,A1,A2,A3,A4> {
 public:
  typedef ResultCallback4<R,A1,A2,A3,A4> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_4(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback4<R,A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback4<R,A1,A2,A3,A4>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
class _FunctionResultCallback_6_4<del, void, P1, P2, P3, P4, P5, P6, A1, A2, A3, A4> : public Callback4<A1,A2,A3,A4> {
 public:
  typedef Callback4<A1,A2,A3,A4> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_4(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback4<A1,A2,A3,A4>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback4<A1,A2,A3,A4>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_6_4<true,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_4<true,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>(function, p1, p2, p3, p4, p5, p6);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4>
inline typename _FunctionResultCallback_6_4<false,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_4<false,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4>(function, p1, p2, p3, p4, p5, p6);
}

namespace {
template <bool del, class R, class T, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_0_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_5(const T* object, MemberSignature member)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_0_5<del, void, T, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;

 public:
  inline _ConstMemberResultCallback_0_5(const T* object, MemberSignature member)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_0_5<true,R,T1,A1,A2,A3,A4,A5>::base*
NewCallback(const T1* obj, R (T2::*member)(A1,A2,A3,A4,A5) const) {
  return new _ConstMemberResultCallback_0_5<true,R,T1,A1,A2,A3,A4,A5>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_0_5<false,R,T1,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(A1,A2,A3,A4,A5) const) {
  return new _ConstMemberResultCallback_0_5<false,R,T1,A1,A2,A3,A4,A5>(obj, member);
}
#endif

namespace {
template <bool del, class R, class T, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_0_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_5( T* object, MemberSignature member)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_0_5<del, void, T, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;

 public:
  inline _MemberResultCallback_0_5( T* object, MemberSignature member)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_0_5<true,R,T1,A1,A2,A3,A4,A5>::base*
NewCallback( T1* obj, R (T2::*member)(A1,A2,A3,A4,A5) ) {
  return new _MemberResultCallback_0_5<true,R,T1,A1,A2,A3,A4,A5>(obj, member);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_0_5<false,R,T1,A1,A2,A3,A4,A5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(A1,A2,A3,A4,A5) ) {
  return new _MemberResultCallback_0_5<false,R,T1,A1,A2,A3,A4,A5>(obj, member);
}
#endif

namespace {
template <bool del, class R, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_0_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (*FunctionSignature)(A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_5(FunctionSignature function)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (*function_)(a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (*function_)(a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_0_5<del, void, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (*FunctionSignature)(A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;

 public:
  inline _FunctionResultCallback_0_5(FunctionSignature function)
    : Callback5<A1,A2,A3,A4,A5>(),
      function_(function) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (*function_)(a1,a2,a3,a4,a5);
    } else {
      (*function_)(a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_0_5<true,R,A1,A2,A3,A4,A5>::base*
NewCallback(R (*function)(A1,A2,A3,A4,A5)) {
  return new _FunctionResultCallback_0_5<true,R,A1,A2,A3,A4,A5>(function);
}

template <class R, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_0_5<false,R,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(R (*function)(A1,A2,A3,A4,A5)) {
  return new _FunctionResultCallback_0_5<false,R,A1,A2,A3,A4,A5>(function);
}

namespace {
template <bool del, class R, class T, class P1, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_1_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_5(const T* object, MemberSignature member, P1 p1)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_1_5<del, void, T, P1, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _ConstMemberResultCallback_1_5(const T* object, MemberSignature member, P1 p1)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_1_5<true,R,T1,P1,A1,A2,A3,A4,A5>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,A1,A2,A3,A4,A5) const, P1 p1) {
  return new _ConstMemberResultCallback_1_5<true,R,T1,P1,A1,A2,A3,A4,A5>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_1_5<false,R,T1,P1,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,A1,A2,A3,A4,A5) const, P1 p1) {
  return new _ConstMemberResultCallback_1_5<false,R,T1,P1,A1,A2,A3,A4,A5>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_1_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_5( T* object, MemberSignature member, P1 p1)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_1_5<del, void, T, P1, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;

 public:
  inline _MemberResultCallback_1_5( T* object, MemberSignature member, P1 p1)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_1_5<true,R,T1,P1,A1,A2,A3,A4,A5>::base*
NewCallback( T1* obj, R (T2::*member)(P1,A1,A2,A3,A4,A5) , P1 p1) {
  return new _MemberResultCallback_1_5<true,R,T1,P1,A1,A2,A3,A4,A5>(obj, member, p1);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_1_5<false,R,T1,P1,A1,A2,A3,A4,A5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,A1,A2,A3,A4,A5) , P1 p1) {
  return new _MemberResultCallback_1_5<false,R,T1,P1,A1,A2,A3,A4,A5>(obj, member, p1);
}
#endif

namespace {
template <bool del, class R, class P1, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_1_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (*FunctionSignature)(P1,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_5(FunctionSignature function, P1 p1)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (*function_)(p1_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (*function_)(p1_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_1_5<del, void, P1, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (*FunctionSignature)(P1,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;

 public:
  inline _FunctionResultCallback_1_5(FunctionSignature function, P1 p1)
    : Callback5<A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (*function_)(p1_,a1,a2,a3,a4,a5);
    } else {
      (*function_)(p1_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_1_5<true,R,P1,A1,A2,A3,A4,A5>::base*
NewCallback(R (*function)(P1,A1,A2,A3,A4,A5), P1 p1) {
  return new _FunctionResultCallback_1_5<true,R,P1,A1,A2,A3,A4,A5>(function, p1);
}

template <class R, class P1, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_1_5<false,R,P1,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(R (*function)(P1,A1,A2,A3,A4,A5), P1 p1) {
  return new _FunctionResultCallback_1_5<false,R,P1,A1,A2,A3,A4,A5>(function, p1);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_2_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_5(const T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_2_5<del, void, T, P1, P2, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _ConstMemberResultCallback_2_5(const T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_2_5<true,R,T1,P1,P2,A1,A2,A3,A4,A5>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4,A5) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_5<true,R,T1,P1,P2,A1,A2,A3,A4,A5>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_2_5<false,R,T1,P1,P2,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4,A5) const, P1 p1, P2 p2) {
  return new _ConstMemberResultCallback_2_5<false,R,T1,P1,P2,A1,A2,A3,A4,A5>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_2_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_5( T* object, MemberSignature member, P1 p1, P2 p2)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_2_5<del, void, T, P1, P2, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;

 public:
  inline _MemberResultCallback_2_5( T* object, MemberSignature member, P1 p1, P2 p2)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_2_5<true,R,T1,P1,P2,A1,A2,A3,A4,A5>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4,A5) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_5<true,R,T1,P1,P2,A1,A2,A3,A4,A5>(obj, member, p1, p2);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_2_5<false,R,T1,P1,P2,A1,A2,A3,A4,A5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,A1,A2,A3,A4,A5) , P1 p1, P2 p2) {
  return new _MemberResultCallback_2_5<false,R,T1,P1,P2,A1,A2,A3,A4,A5>(obj, member, p1, p2);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_2_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (*FunctionSignature)(P1,P2,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_5(FunctionSignature function, P1 p1, P2 p2)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (*function_)(p1_,p2_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_2_5<del, void, P1, P2, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (*FunctionSignature)(P1,P2,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;

 public:
  inline _FunctionResultCallback_2_5(FunctionSignature function, P1 p1, P2 p2)
    : Callback5<A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (*function_)(p1_,p2_,a1,a2,a3,a4,a5);
    } else {
      (*function_)(p1_,p2_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_2_5<true,R,P1,P2,A1,A2,A3,A4,A5>::base*
NewCallback(R (*function)(P1,P2,A1,A2,A3,A4,A5), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_5<true,R,P1,P2,A1,A2,A3,A4,A5>(function, p1, p2);
}

template <class R, class P1, class P2, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_2_5<false,R,P1,P2,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(R (*function)(P1,P2,A1,A2,A3,A4,A5), P1 p1, P2 p2) {
  return new _FunctionResultCallback_2_5<false,R,P1,P2,A1,A2,A3,A4,A5>(function, p1, p2);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_3_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_3_5<del, void, T, P1, P2, P3, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _ConstMemberResultCallback_3_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_3_5<true,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_5<true,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_3_5<false,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3) {
  return new _ConstMemberResultCallback_3_5<false,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_3_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_3_5<del, void, T, P1, P2, P3, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _MemberResultCallback_3_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_3_5<true,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_5<true,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_3_5<false,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3) {
  return new _MemberResultCallback_3_5<false,R,T1,P1,P2,P3,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_3_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (*FunctionSignature)(P1,P2,P3,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_5(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_3_5<del, void, P1, P2, P3, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (*FunctionSignature)(P1,P2,P3,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;

 public:
  inline _FunctionResultCallback_3_5(FunctionSignature function, P1 p1, P2 p2, P3 p3)
    : Callback5<A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
    } else {
      (*function_)(p1_,p2_,p3_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_3_5<true,R,P1,P2,P3,A1,A2,A3,A4,A5>::base*
NewCallback(R (*function)(P1,P2,P3,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_5<true,R,P1,P2,P3,A1,A2,A3,A4,A5>(function, p1, p2, p3);
}

template <class R, class P1, class P2, class P3, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_3_5<false,R,P1,P2,P3,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3) {
  return new _FunctionResultCallback_3_5<false,R,P1,P2,P3,A1,A2,A3,A4,A5>(function, p1, p2, p3);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_4_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_4_5<del, void, T, P1, P2, P3, P4, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _ConstMemberResultCallback_4_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_4_5<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_5<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_4_5<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _ConstMemberResultCallback_4_5<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_4_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_4_5<del, void, T, P1, P2, P3, P4, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _MemberResultCallback_4_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_4_5<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_5<true,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_4_5<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _MemberResultCallback_4_5<false,R,T1,P1,P2,P3,P4,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_4_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_5(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_4_5<del, void, P1, P2, P3, P4, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;

 public:
  inline _FunctionResultCallback_4_5(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4)
    : Callback5<A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_4_5<true,R,P1,P2,P3,P4,A1,A2,A3,A4,A5>::base*
NewCallback(R (*function)(P1,P2,P3,P4,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_5<true,R,P1,P2,P3,P4,A1,A2,A3,A4,A5>(function, p1, p2, p3, p4);
}

template <class R, class P1, class P2, class P3, class P4, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_4_5<false,R,P1,P2,P3,P4,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3, P4 p4) {
  return new _FunctionResultCallback_4_5<false,R,P1,P2,P3,P4,A1,A2,A3,A4,A5>(function, p1, p2, p3, p4);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_5_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_5_5<del, void, T, P1, P2, P3, P4, P5, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _ConstMemberResultCallback_5_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_5_5<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_5<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_5_5<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _ConstMemberResultCallback_5_5<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_5_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_5_5<del, void, T, P1, P2, P3, P4, P5, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _MemberResultCallback_5_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_5_5<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_5<true,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_5_5<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _MemberResultCallback_5_5<false,R,T1,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_5_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_5(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_5_5<del, void, P1, P2, P3, P4, P5, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;

 public:
  inline _FunctionResultCallback_5_5(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5)
    : Callback5<A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_5_5<true,R,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_5<true,R,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>(function, p1, p2, p3, p4, p5);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_5_5<false,R,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5) {
  return new _FunctionResultCallback_5_5<false,R,P1,P2,P3,P4,P5,A1,A2,A3,A4,A5>(function, p1, p2, p3, p4, p5);
}

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_6_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
class _ConstMemberResultCallback_6_5<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) const;

 private:
  const T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _ConstMemberResultCallback_6_5(const T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_6_5<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>::base*
NewCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_5<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
inline typename _ConstMemberResultCallback_6_5<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(const T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) const, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _ConstMemberResultCallback_6_5<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_6_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class T, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
class _MemberResultCallback_6_5<del, void, T, P1, P2, P3, P4, P5, P6, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (T::*MemberSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) ;

 private:
   T* object_;
  MemberSignature member_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _MemberResultCallback_6_5( T* object, MemberSignature member, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback5<A1,A2,A3,A4,A5>(),
      object_(object),
      member_(member),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
    } else {
      (object_->*member_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      member_ = NULL;
      delete this;
    }
  }
};
}  // namespace
#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_6_5<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>::base*
NewCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_5<true,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

#ifndef SWIG
template <class T1, class T2, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
inline typename _MemberResultCallback_6_5<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>::base*
NewPermanentCallback( T1* obj, R (T2::*member)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5) , P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _MemberResultCallback_6_5<false,R,T1,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>(obj, member, p1, p2, p3, p4, p5, p6);
}
#endif

namespace {
template <bool del, class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_6_5 : public ResultCallback5<R,A1,A2,A3,A4,A5> {
 public:
  typedef ResultCallback5<R,A1,A2,A3,A4,A5> base;
  typedef R (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_5(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : ResultCallback5<R,A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("ResultCallback5<R,A1,A2,A3,A4,A5>");
  }

  virtual R Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      return result;
    } else {
      R result = (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
      return result;
    }
  }
};

template <bool del, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
class _FunctionResultCallback_6_5<del, void, P1, P2, P3, P4, P5, P6, A1, A2, A3, A4, A5> : public Callback5<A1,A2,A3,A4,A5> {
 public:
  typedef Callback5<A1,A2,A3,A4,A5> base;
  typedef void (*FunctionSignature)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5);

 private:
  FunctionSignature function_;
  P1 p1_;
  P2 p2_;
  P3 p3_;
  P4 p4_;
  P5 p5_;
  P6 p6_;

 public:
  inline _FunctionResultCallback_6_5(FunctionSignature function, P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6)
    : Callback5<A1,A2,A3,A4,A5>(),
      function_(function),      p1_(p1),      p2_(p2),      p3_(p3),      p4_(p4),      p5_(p5),      p6_(p6) { }

  virtual bool IsRepeatable() const {
    return !del;
  }

  virtual void CheckIsRepeatable() const {
    if (del) CallbackUtils_::FailIsRepeatable("Callback5<A1,A2,A3,A4,A5>");
  }

  virtual void Run(A1 a1,A2 a2,A3 a3,A4 a4,A5 a5) {
    if (!del) {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
    } else {
      (*function_)(p1_,p2_,p3_,p4_,p5_,p6_,a1,a2,a3,a4,a5);
      //  zero out the pointer to ensure segfault if used again
      function_ = NULL;
      delete this;
    }
  }
};
}  // namespace
template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_6_5<true,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>::base*
NewCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_5<true,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>(function, p1, p2, p3, p4, p5, p6);
}

template <class R, class P1, class P2, class P3, class P4, class P5, class P6, class A1, class A2, class A3, class A4, class A5>
inline typename _FunctionResultCallback_6_5<false,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>::base*
NewPermanentCallback(R (*function)(P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5), P1 p1, P2 p2, P3 p3, P4 p4, P5 p5, P6 p6) {
  return new _FunctionResultCallback_6_5<false,R,P1,P2,P3,P4,P5,P6,A1,A2,A3,A4,A5>(function, p1, p2, p3, p4, p5, p6);
}

#endif  // BASE_CALLBACK_H_

